¿Cómo un algoritmo puede resolver un problema en una comunidad gamer? El caso del juego Pokemón Go
DOI:
https://doi.org/10.22519/2145888X.1548Keywords:
algorithm; videogame; community; Pokémon Go.Abstract
Videogames since their creation have been striking for people, some consider them beneficial, others harmful. However, the creation of video games has remained despite the prejudices. The evolution they have had over time and with the help of new technologies have brought players from different parts of the world closer to playing with each other. This has led to the creation of both local and international gaming communities. In these communities, important information is shared about updates, strategies, help of videogames is shared and you can even share publications with images or videos. The Comunidad Fly Oficial is based on Pokémon Go (PG), which is a game for mobile devices that uses the Global Positioning System (GPS) and Augmented Reality (AR). This community publishes GPS mission routes for some cities in the world and sorts them by distance to make the most in the least time and get special items. However, such information required a tiring manual process. For this reason, the present work aims to publicize the experience of implementing an algorithm to generate an optimal GPS route in time and distance so that players can do missions in a better way and, in turn, strengthen the community.
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Esta obra está bajo una Licencia Creative Commons Atribución 4.0 Internacional.